The New World
Welcome to The New World!
A ragtag group of fugitives, spies and peasants crosses the known world in search of treasure, knowledge and everlasting glory.
As at the end of Session 70: The means to go in search of the piece of the Crystal Skull are still lacking. It’s whereabouts are known, however, causing everyone to suck or chew on their lips since the Emperor wears it as a crown. Small complications have intruded themselves, but have been resolved.
Please take a look at our wiki. There is some more helpful info there.
The New World Comments
Can I put forward that we have a quick discussion re: impulsive decisions?
As we’ve had pointed out by Travis previously on the Facebook page for this, we need to communicate a bit more, and we have (somewhat) lost one character to a squad of Grey Hunters, and the wagon fight could easily have turned sour for 2 more.
Obviously we try to play to character strengths AND weaknesses in our disads, but Stubborn can be overtaken by a Quick Talk roll to convince you otherwise, and Impulsiveness is a self-control roll (so maybe Wilhelm wouldn’t have gotten down from the cart, and others CAN be convinced to change their minds).
It really is worth a look. There’s plenty wrong with it, but an audience with our predilections (swashbuckling, historical fantasy, with a bit o’ steampunk thrown in for good measure) should get a kick out of it.
Dumb as a Queensland Liberal MP, though.
The new version of The 3 Musketeers is worth seeing. Although please leave your brain at the door to the Theatre, it will just get in the way of your enjoyment.
Place holder character sheet created for Melchior. Will flesh out when have time (GCA is not exporting for some reason).
During the 17th Century what is now called the North Sea, was called the German Ocean.
Question regarding the naming of the Gerheim sea:
Would it be correct to call it the Gerheim sea (where in the real world it’s the North Sea)? The Gerheim/Holy Roman Empire coastline is minimal as compared to the Zuiderland?/Helvetian? coast. Being that the Dutch actually had a fairly strong naval presence as compared to the Germans, would it not be more likely they had named it/be named after them, considering their greater coastline?
Also, can someone please clarify what is Zuiderland and what is Helvetia in our world’s terms?
Yes, I did give that some consideration. If it helps, Henry d’Avenne is almost as much Montaignaise as Alban. In a Montaignaise milieu, he relies on maternal connections, and his ship sails under either the Montaignaise flag or a personal banner, which is an armourial bearing he is entitled to use, from that side of the family. Thomas is your basic Alban soldier, so there isn’t a sum loss. Think of it as a dual citizenship deal.
The Baillieu is named for a Tamebridge college (the original form of Balliol is Baillieul, so I just imputed a different etymological drift), but the name is Montaignaise in origin. There would be an Alban flag aboard too, and a personal device from the paternal side.
I’m late to the party apparently, but have you taken into consideration Brem’s intolerance of Albion nobles and soldiers?
It’s good to have a something prepared, because death comes on silent wings. Didn’t happen this time, might do next time. I had reviewed the needs which were unmet among the current roster; a defacto patron, with the appropriate resources, which adds a narrative impetus and can provide a unitary leadership was and is what’s lacking. And there does seem to be a peril of a co-G.M.ing situation developing. I’m understudying the part of Captain de Bruit, at the moment.
Hey its still on the table, considering….
He thought he was gonna die but Doctor Walker fixed him right up
So did Thomas get killed or is Ed being cautiously pessimistic with creating a backup character?